Since booting up my first floppy disk, games have always been able to capture my imagination. Years (and numerous tech leaps) later, that passion is still alive and well.
Worked professionally as a level designer at GetSet Games for 2 years. I have experience in a diverse range of 3D and 2D games. With any project I try to marry fun, narrative, and getting players to think.
I have two years of Unreal experience working on a big team project at GetSet Games. Greyboxing quickly is no problem and very comfortable for me.
Over 5 years of using unity in a hobby/educational capacity. I mainly use unity to make games with a quick turnaround. My thesis game at Sheridan College is made entirely in unity, watch out for that!
I have 2 years of professional experience with Jira and other kanban boards and can easily manage tasks for a team.
MY LATEST WORK. SEE MORE >
Game Designer, Level Designer
Working on a whimsical puzzle game with a small team at Sheridan College. Stay tuned for the results!
When I was a game design student, one of my projects was taken further to become a fully fledged game. After writing half the main branches of the game, my job became marketing and polishing the game. Our student team was able to take the game to QGCon, Different Games, Games x Comics, and Dreamhack
Get Set Games
Coming in as a production intern at Get Set Games, my journey in the company has been taken further. Working as an LD I create environments for the player to navigate. NDAs are a hell of a thing.
Toronto Game Jam is a annual 3 day game jam with around 700 participants. I've volunteered for this amazing event for 3 years and I love helping the local game community thrive. Aside from general event management, I help with sponsorship acquisition (includes OMDC applications), inventory, and website updates
Giving back to the community in forms of volunteering at events or organizing TOJam has always been my passion. I've organized for TOJam for over 4 years. I'm always looking for opportunities to serve the community.